banner



How To Make Background Video Mods For L4d2

This page may require cleanup to meet basic quality standards. The specific problem is: split-screen-specific information spread beyond the commodity, direct referencing of the reader, inconsistent formatting, multiple unfulfilled citation requests. You can help by modifying the article. The discussion page may contain useful suggestions.

Left 4 Dead 2
Left 4 Dead 2 cover
Developers
Valve Corporation
Linux Ryan C. Gordon
Publishers
Valve Corporation
Engines
Source
Release dates
Windows November 19, 2009
macOS (Os 10) Oct v, 2010
Linux May iii, 2013
Reception
Metacritic 89
IGDB 89
Taxonomy
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-fourth dimension
Perspectives First-person
Controls Direct control
Genres Action, FPS
Art styles Realistic
Themes Horror, North America, Mail-apocalyptic, Zombies
Serial Left 4 Dead

Left 4 Dead 2 on HowLongToBeat

Left 4 Dead 2 on IGDB

Left 4 Dead 2 guide on StrategyWiki

Left 4 Dead 2 on MobyGames

Left 4 Dead 2 on Wikipedia

Left four Dead
Left 4 Dead 2008
Left 4 Dead 2 2009

Contents

  • 1 Availability
    • 1.one Version differences
  • 2 Essential improvements
    • two.1 Skip intro videos
    • 2.two 4K Remastered Intro Cutscene & Pre-Rendered Chief Menu Backgrounds
  • 3 Game data
    • 3.ane Configuration file(s) location
    • 3.two Relieve game data location
    • 3.3 Relieve game deject syncing
  • iv Video
    • iv.ane Affinity Settings
    • 4.2 Anti-aliasing (AA)
    • iv.3 Ambient apoplexy
    • four.4 Disable movement mistiness
    • 4.5 Split-screen without bezels
    • 4.6 Viewmodel field of view
  • five Input
    • five.ane Mouse+Keyboard in split-screen (OUTDATED - Apply Kush's Menu) to fully configure
  • vi Audio
    • 6.i Localizations
  • vii Network
    • 7.1 Multiplayer types
    • 7.2 Connection types
    • 7.3 Ports
  • 8 VR support
  • 9 Issues fixed
    • 9.1 Purple and black broken textures
    • nine.2 Improper sniper scope on 1366x768 resolution
    • 9.3 No Music playing in Main Carte du jour on Linux
  • ten Other data
    • 10.1 API
    • 10.2 Middleware
    • 10.3 Console commands
      • x.3.1 Creating your ain CFG (to run multiple console commands together)
    • 10.iv Mods
    • ten.5 Third person support
      • 10.5.1 Useful separate-screen commands
    • 10.6 Text conversation with keyboard in controller mode
    • 10.7 Enabling HBAO+ for Nvidia graphics cards
    • x.8 Remove item/graphic symbol glows
    • 10.nine Command line arguments
  • xi System requirements
  • 12 Notes
  • 13 References

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Cardinal points

UI Overhaul (Including Total Split-Screen Support++) is bachelor; Kush's Menu.
Extensive modding community, including Steam Workshop integration.
Includes the original Left 4 Dead campaigns and all DLC campaigns.

General information

GitHub Outcome Tracker for Left 4 Dead ii and other Source-based games
Steam Community Discussions
Steam Workshop for Left four Dead 2

Availability [edit]

All versions require Steam DRM.

Version differences [edit]

Some content is censored in Australia and Federal republic of germany. Install the official Left 4 Expressionless ii - Uncensored DLC to remove the limitations.

Essential improvements [edit]

Skip intro videos [edit]

Use the -novid command line argument[1]
Delete or rename video files
  1. Go to <path-to-game>\left4dead2\media
  2. Delete or rename l4d2_intro.bik and valve.bik.

4K Remastered Intro Cutscene & Pre-Rendered Main Menu Backgrounds [edit]

Remastered Intro Cutscene and Master Menu Backgrounds to 4K.

Steam Guide[2]

Game data [edit]

Configuration file(s) location [edit]

Save game data location [edit]

It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this data.

Save game deject syncing [edit]

Video [edit]

In-game video settings.

In-game video settings.

Analogousness Settings [edit]

The game runs slightly meliorate with CPU analogousness set up to iv cores. [citation needed] See ready analogousness and Multi-Threading on game functioning.

Anti-aliasing (AA) [edit]

Forcefulness SGSSAA (Nvidia only)[v]
  1. Download and run Nvidia Profile Inspector.
  2. Select the Left 4 Dead 2 profile.
  3. Modify Antialiasing compatibility value to 0x000000C0.
  4. Change Antialiasing - Behavior Flags to None.
  5. Modify Antialiasing - Manner to Override any application setting.
  6. Change Antialiasing - Setting to 4x [4x Multisampling].
  7. Modify Antialiasing - Transparency Supersampling to 4x Sparse Grid Supersampling.
  8. Press "Apply Changes" in the elevation-correct corner.

Notes

Antialiasing fix is needed.[six]

Ambience occlusion [edit]

Force HBAO+ (Nvidia only)[seven] [eight]
  1. Download and run Nvidia Profile Inspector.
  2. Select the Left iv Dead 2 profile.
  3. Change Ambient Apoplexy compatibility value to 0x00000014.
  4. Alter Ambience Occlusion setting to High Quality.
  5. Change Ambient Occlusion usage to Enabled.
  6. Press "Apply Changes" in the pinnacle-correct corner.

Disable motion blur [edit]

Apply the +mat_motion_blur_percent_of_screen_max 0 control line argument[9]

Split up-screen without bezels [edit]

Split-screen mode was meant to exist played on a single 4:three or 16:9 screen. The epitome may non entirely fit the monitor with different aspect ratios.
The file which needs be edited is packed. Minimal hex editing knowledge is required.
Edit split-screen aspect-ratio[ten] [xi]
  1. Go to <path-to-game>/left4dead2/.
  2. Open up pak01_000.vpk with a hex editor such as HxD.
  3. Look for the "aspect"...."8 past 3" string (offset 0x1C4CCFB, just nether hex 73 twenty 34 78 33).
  4. Change information technology according to the desired attribute ratio divided by 2.
  5. Save the changes.

Notes

Later on hex editing, the original and final file size must remain the same. Therefore if a digit is added or removed, it may exist necessary to add or remove a character elsewhere as well.
For horizontal carve up-screen aspect ratio, change the "aspect"...."32 past 9" string according to the desired attribute ratio multiplied by 2.
As long as the Valve pak file is modified, it may be impossible to join pure servers.

Viewmodel field of view [edit]

Works in multiplayer.
The default FOV value is 51.
Change viewmodel FOV
  1. Bring upwards the in-game panel.
  2. Type in "cl_viewmodelfovsurvivor XX" to change the viewmodel FOV (supercede "Twenty" with the desired value).

Input [edit]

In-game control settings.

In-game command settings.

In-game key map settings.

In-game key map settings.

"Gamepad" selection in Keyboard/Mouse is to enable legacy Xinput controller fashion. Enabling this erases all Keyboard bindings.

[edit]

Bind controller to 2nd histrion [citation needed]
  1. Configure x360ce to forcefulness controller on the guest slot
  2. Copy x360ce.ini and xinput1_3.dll to the Left iv Expressionless 2 installation folder
  3. Get to <path-to-game>\bin\ and rename xinput1_3.dll to something else
  4. Follow standard procedure

Sound [edit]

In-game audio settings.

In-game sound settings.

Audio feature State Notes
Separate volume controls Game and music volume sliders.
Surround sound seven.1, 5.1 surround audio, iv speaker surround.
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English language
Simplified Chinese
Traditional Chinese
Czech
Danish
Dutch
Finnish
French
German
Hungarian
Italian
Japanese
Korean
Norwegian
Polish
Portuguese
Brazilian Portuguese
Russian
Castilian
Swedish
Turkish

Network [edit]

In-game multiplayer settings.

In-game multiplayer settings.

Multiplayer types

Type Native Players Notes
Local play two Co-op
See Local play.
LAN play viii Co-op, Versus
Co-op (4 players) or "Versus" mode (up to 4v4 Survivors vs. Infected).
Online play viii Co-op, Versus
Co-op (four players) or "Versus" manner (up to 4v4 Survivors vs. Infected).

Connection types

Ports

Protocol Port(southward) and/or port range(s)
TCP 27014-27050
UDP 4380, 27000-27030
Universal Plug and Play (UPnP) back up status is unknown.

VR support [edit]

Problems fixed [edit]

Royal and black broken textures [edit]

A generic prepare for this outcome can be institute on the Source engine folio.

Improper sniper scope on 1366x768 resolution [edit]

Set resolution to 1360x768.
Download the L4D2 Default Scope: OVSF Mod from the Steam Workshop[12]

No Music playing in Main Menu on Linux [edit]

Shared Library filename bug in Linux depot of the game.

Go to <path-to-game>\bin\ and rename the file libmiles.so to libMiles.and so [13]

Other data [edit]

API [edit]

Technical specs Supported Notes
Direct3D 9
OpenGL 2.one Bone X and Linux but.
Vulkan i.0 Demand to run with -vulkan in launch options. Uses DXVK wrapper (DXVK-Native on Linux).
Shader Model back up 2.0, 3.0
Executable 32-flake 64-bit Notes
Windows
macOS (OS X) [citation needed]
Linux [commendation needed]

Middleware [edit]

Middleware Notes
Physics Havok Heavily modified variant.
Audio Miles Audio Organisation
Cutscenes Bink Video
Multiplayer Steamworks

Console commands [edit]

Games running on the Source engine tin employ Source Engine Panel Commands for diverse tasks.[14]
Enabling the console in Source games [citation needed]
  1. Launch the game
  2. From the main menu select Options
  3. Select the Keyboard/Mouse tab
  4. Ready Allow Programmer Console to Enabled

Notes

Press ~ to open the panel.
Some commands may first crave you enabling sv_cheats. You can do and so with sv_cheats 1.
Many servers will not permit you to play with cheats enabled, or will disable them upon inbound the server.
Users without a United states of america keyboard could experience some problems.

Creating your own CFG (to run multiple console commands together) [edit]

A CFG is a file that contains a listing of commands that when run will attempt to execute them all

Open a text editor such as Notepad and blazon in all the commands you want separating each with a ;

When done save the file as filename.cfg in <path-to-game>\left4dead2\cfg\. To run the cfg file, open the console during the game and type in exec filename.cfg If you desire the CFG file to run automatically, proper name it autoexec.cfg

Mods [edit]

Graphics

  • Informal Skyboxes
  • Improved Blood textures (alternative is Paintball)
  • Left 4 Dead 2 Hd Remaster - Hd texture pack
  • Tuned flashlight
  • Post process disabler (tin can as well increase FPS. Annotation: This disables the black and white that lets you lot know y'all'll immediately die the side by side time you go downwards)
  • No blood/mud splatter

UI

  • Team Wellness Counter - Adds numbered HP for teammates.
  • Urik Color Icons - Adds colour to the black-and-white icons.
  • Kush'due south Bill of fare - UI Overhaul/Split-Screen + More than.
  • HD Portraits - Adds Hd portraits.
  • Hard disk drive Interface, Hd Textures For UI - Adds HD interface elements.

Audio

  • Resident Evil Weapon Sounds (low mid) - Lowers the book of loud gunshot sounds, but has a glitch with the combat shotgun where there is a very loud static racket after each shot.
  • Shut Up Survivors - Mutes some of the more annoying survivors' quotes. Important quotes are left intact.

Gameplay

  • Improved Bots (Advanced) - Makes the bots less stupid. The avant-garde version of this mod is not compatible with SFKTeam'south custom main menu mod, but Improved Bots (Elementary) is.

Third person support [edit]

The game in third person, featuring multiple other modifications

The game in third person, featuring multiple other modifications

An instant modernistic is 3PS

Input these 5 commands in the console.

c_thirdpersonshoulderaimdist 360 c_thirdpersonshoulderdist 90 c_thirdpersonshoulderheight 0 c_thirdpersonshoulderoffset 20 bind "F10" "thirdpersonshoulder"        

Alternate third person which places the thespian in the center nether the crosshair and raises the camera higher.

c_thirdpersonshoulderaimdist 1000 c_thirdpersonshoulderdist 115 c_thirdpersonshoulderheight 15 c_thirdpersonshoulderoffset 0        

Pressing F10 volition toggle between first and 3rd person. You lot volition have a greater FOV.

Some warnings:

  • Some cutscene intros may be angled incorrectly.
  • You may run across a weird inaccurate weapon shadow.
  • The crosshair may be slightly off-center. Yous can mess around with the "cam_idealyaw" office to correct this. This isn't usually a hindrance anyway.
  • Flashlight glows may be seen at your character'south back.
  • When survivors heal you, their animations volition look glitchy.
  • The camera may occasionally see through walls and objects.
  • The shotgun will sound very quiet. Endeavour this, however, it may cause online games to crash.
  • The motion blur for the fire axe and possibly other melee weapons may look ridiculous. Here's a mod to remove melee motion blur.
  • Switching between start and tertiary person in-game may cause the HUD to disappear.
  • Dying and inbound new areas may revert it to start person.

Useful divide-screen commands [edit]

Since Split-screen mode in Left four Dead 2 isn't officially supported, there are multiple important central settings which aren't immediately available.

Control Description
connect_splitscreen localhost [ip-address] 2 Connect to a LAN or Internet server. Direct connections must be immune
[cmd/cmd2] jointeam (two/3) Assign selected histrion (cmd) to either survivor or infected team
ss_map <map-name> [realism/survival/versus/mutation# Play the selected map in the desired mode
ss_splitmode (0/1/2) Toggle horizontal and vertical screen split (0 is machine selection)
z_difficulty (Easy/Normal/Hard/Impossible) Alter game difficulty
setinfo name Max Change actor ane name
name2 Tony Modify player 2 proper name

Text chat with keyboard in controller style [edit]

If y'all play using a controller and want to use the text chat (press Y) online, there are several methods. This too applies to the voting keys.
Enable Steam Input from game porperties from Steam'south library. [citation needed]

This allows simultaneous input from both keyboard, mouse and controller

Edit .cfg file [citation needed]

Open the 360controller.cfg file in Notepad, which can be constitute in the cfg folder in the installation folder. If yous can't find it, search "360controller" in the game'southward folder. The text starts with "unbindall", simply change information technology to "//unbindall".

If it still doesn't work, it's possible the bindings were unbound, and then go into the in-game command settings and restore the defaults.
Bind the buttons back manually in the in-game control settings [citation needed]

Make sure the game settings has the gamepad option enabled. When you go into a level, open the button settings and bind the buttons once more on your keyboard.

This merely lasts until y'all exit the game, so you would accept to do this every time you launch the game.

Enabling HBAO+ for Nvidia graphics cards [edit]

Use the Ambient Apoplexy flag 0x00000014 with Quality or High Quality.
Using Ambience Occlusion flag 0x00000014 [citation needed]
  1. Download and run Nvidia Contour Inspector.
  2. Under Profiles select Left four Expressionless 2.
  3. Under Ambient Occlusion compatibility insert the flag 0x00000014.
  4. Under Ambient Occlusion usage select Enabled.
  5. Under Ambience Occlusion setting select your quality of preference, but in society to utilize HBAO+ yous must use Quality or High Quality.
  6. Click Apply changes.

Remove particular/character glows [edit]

Some players may wish to remove the item glows and/or character glows since they are unrealistic and makes knowing where other players/items are as well piece of cake.

In the installation folder, in the "cfg" folder, in the "autoexec.cfg" file in Notepad, add these lines. If there is no "autoexe.cfg" file, then copy and paste "autoexec.360" and rename it.

Copy and paste the following lines:

//Glow of barfed survivors cl_glow_survivor_vomit_b 0 cl_glow_survivor_vomit_g 0 cl_glow_survivor_vomit_r 0  //Glow of survivors cl_glow_survivor_b 0 cl_glow_survivor_g 0 cl_glow_survivor_r 0  //Glow of incapped survivors cl_glow_survivor_hurt_b 0 cl_glow_survivor_hurt_g 0 cl_glow_survivor_hurt_r 0  //Glow of items after you are in black and white way (after 3rd incap) cl_glow_thirdstrike_item_b 0 cl_glow_thirdstrike_item_g 0 cl_glow_thirdstrike_item_r 0  //GLOW from FAR distance: cl_glow_item_far_b 0 cl_glow_item_far_g 0 cl_glow_item_far_r 0  //GLOW from Upward CLOSE: cl_glow_item_b 0 cl_glow_item_g 0 cl_glow_item_r 0  cl_glow_ability_r 0 cl_glow_ability_g 0 cl_glow_ability_b 0        

Command line arguments [edit]

Run into command line arguments on how to utilize the following options.
Parameter Description
-due west X -h Y Sets screen resolution (or window resolution if using -window). Example: -westward 1920 -h 1080.
-refresh X Sets your screen refresh-rate (Hz). Example: -refresh sixty.
-noborder -window Launches the game in a borderless fullscreen window (i.e. very alt-tab friendly). This may upshot in a pocket-sized performance loss. If yous feel stuttering, disable Windows Aero.
-novid Skip intro videos.
-high Sets the game's priority to High.
-autoconfig Restores video and performance settings to default for the current hardware detected. Ignores settings inside any .cfg files until this parameter is removed.
+mat_motion_blur_percent_of_screen_max 0 Removes move blur.

System requirements [edit]

Windows
Minimum Recommended
Operating system (OS) 7, 8.1, 10
Processor (CPU) Intel Pentium 4 3.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 13 GB
Video card (GPU) ATI Radeon X800
Nvidia GeForce 6600
128 MB of VRAM
DirectX 9.0c compatible
Shader model 2.0 support
Sound (audio device) DirectX 9.0c compatible sound bill of fare
Windows XP and Vista were previously supported, but as future updates for this game and Steam occurred; the support was dropped, even with retail copies.
macOS (Bone X)
Minimum
Operating organization (Os) ten.vii
Processor (CPU) Intel Dual Core ii GHz
System retentivity (RAM) two GB
Hard disk (HDD) 13 GB
Video carte du jour (GPU) ATI Radeon Hard disk drive 2400 Pro
Nvidia GeForce 8600M GT
Intel Hard disk Graphics 3000
Linux
Minimum
Operating system (OS) Ubuntu 12.04
Processor (CPU) Intel Dual cadre two.8 GHz
AMD Dual core 2.viii GHz
System memory (RAM) 2 GB
Hd bulldoze (HDD) 13 GB
Video card (GPU) ATI/AMD Radeon HD2600/3600
Nvidia GeForce 8600/9600GT
OpenGL ii.1 uniform
Audio (audio device) OpenAL Uniform Sound Card
Other (Graphic Drivers: Nvidia 310, AMD 12.eleven)
OpenGL versions require the GL_EXT_draw_buffers2 extension.[fifteen] A hacky workaround exists.
Non supported: Bone X 10.5.x (Leopard), ATI Radeon X1600 or X1900 graphics, Nvidia GeForce seven graphics or Intel graphics less than Intel Hd 3000.

Notes

  1. When running this game without elevated privileges (Run every bit ambassador option), write operations against a location below %PROGRAMFILES% , %PROGRAMDATA% , or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later on (more than details).

References

  1. Verified past User:Rose on 2020-09-25
  2. Verified by User:No_one_17 on 2021-12-25
  3. How Left 4 Dead 2 Players Reacted When The FOV Slider Was Added On PC - last accessed on 2021-07-02
  4. New 120Hz Games Written report
  5. NVidia Profile Inspector - AA Flags - Google Drive
  6. https://docs.google.com/spreadsheets/d/1ekUZsK2YXgd5XjjH1M7QkHIQgKO_i4bHCUdPeAd6OCo/edit#gid=0&range=A374
  7. HBAO+ Compatibility Flags
  8. Original HBAO+ Post at Guru3D.com Forums
  9. Verified by User:Keith on 2020-10-24
  10. WSGF Left four Expressionless 1 Eyefinity Guide
  11. Supervene upon a file in vpk - Steam Users' Forums (retrieved)
  12. https://steamcommunity.com/sharedfiles/filedetails/?id=707130221
  13. L4D2 Beta/Linux Missing music in main menu
  14. Left 4 Dead Wikia - Panel commands
  15. Could not find required OpenGL entry point 'glColorMaskIndexedEXT'! · ValveSoftware/steam-for-linux

How To Make Background Video Mods For L4d2,

Source: https://www.pcgamingwiki.com/wiki/Left_4_Dead_2

Posted by: matterfinge1992.blogspot.com

0 Response to "How To Make Background Video Mods For L4d2"

Post a Comment

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel